Abstract

This repository is used to transform original files from different trajectory prediction datasets into a uniform format for our trajectory prediction models' training and evaluation. Click the following buttons for more information and details of train/test/validation splits:

๐Ÿ› ๏ธ Codes โš ๏ธ Dataset & Splits Notes

How To Use

To start training or testing our trajectory prediction models, please click the following button to transform dataset files.

๐Ÿ’ก Transform Dataset Files

๐Ÿ’ก File Formats & Validate on Your Own Datasets

Supported Models and Datasets

The code for this repository needs to be used along with a specific model's code repository. It currently supports the following trajectory prediction models:

๐Ÿ”— E-Vertical ๐Ÿ”— SocialCircle ๐Ÿ”— SocialCirclePlus

The following datasets are supported to train or test our trajectory prediction models:

  • ETH [1] - UCY [2] Benchmark:
    • 2D Coordinate;
  • Stanford Drone Dataset [3]:
    • 2D Coordinate;
    • 2D Bounding Box;
  • nuScenes [4]:
    • 2D Coordinate;
    • 3D Bounding Box;
    • 3D Bounding Box with Rotation;
  • NBA SportVU [5]:
    • 2D Coordinate;
  • Human3.6M [6,7]:
    • 3D Human Skeleton (17 Points);
  • TBA...

  1. S. Pellegrini, A. Ess, K. Schindler, and L. Van Gool, โ€œYouโ€™ll never walk alone: Modeling social behavior for multi-target tracking,โ€ in 2009 IEEE 12th International Conference on Computer Vision. IEEE, 2009, pp. 261โ€“268.
  2. A. Lerner, Y. Chrysanthou, and D. Lischinski, โ€œCrowds by example,โ€ Computer Graphics Forum, vol. 26, no. 3, pp. 655โ€“664, 2007.
  3. A. Robicquet, A. Sadeghian, A. Alahi, and S. Savarese, โ€œLearning social etiquette: Human trajectory understanding in crowded scenes,โ€ in European conference on computer vision. Springer, 2016, pp. 549โ€“565.
  4. A. Krishnan, Y. Pan, G. Baldan, and O. Beijbom, โ€œnuscenes: A multimodal dataset for autonomous driving,โ€ arXiv preprint arXiv:1903.11027, 2019.
  5. K. Linou, D. Linou, and M. de Boer, โ€œNba player movements,โ€ https://github.com/linouk23/NBA-Player-Movements, 2016.
  6. C. Ionescu, D. Papava, V. Olaru, and C. Sminchisescu, โ€œHuman3.6m: Large scale datasets and predictive methods for 3d humansensing in natural environments,โ€ IEEE transactions on patternanalysis and machine intelligence, vol. 36, no. 7, pp. 1325โ€“1339, 2013.
  7. C. S. Catalin Ionescu, Fuxin Li, โ€œLatent structured models for human pose estimation,โ€ in International Conference on Computer Vision, 2011.
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